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Mastering Turret Placement in Tower Rush
Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.
This guide will teach you the mathematical secrets of the ‘kill zone’ and how to maximize the lifespan of your turrets.
The Anti-Tank Center Pull
The absolute most important placement to memorize is the center pull, designed specifically to deal with massive, building-targeting tanks.
As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.
- The ‘anti-lightning’ placement is crucial in high arenas.
- You have a fraction of a second to place the building before it locks onto the tower.
- Manage your economy.
Defending Against Siege and Spawners
Against these threats, you cannot use the center pull; you must place your defensive building directly on the river, right in front of their siege weapon.
Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.
| Defense Style | Optimal Placement |
|---|---|
| Heavy Defense | The ‘Pocket’ – 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfire |
| Splash Damage Sweepers | Directly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower |
Geometrical Dominance
When you master turret placement, your opponent will feel as though their units are fighting through thick mud.
Control the geography of the battlefield, dictate the pathing of the enemy, and build an impenetrable wall.
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